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I like the environment and the house setting, but i feel like the flashlight's range is a bit too short. I get that this was to make it more realistic, but most of the time you're looking at the floor or the walls since that's what's closest to you when you're walking down a hallway/across a room. You also can't see much when you're hiding since the flashlight's off and the only other thing lighting the house are candles, which don't help much. I think the monster was also stuck at the corner of the staircase where the wall ends, so I don't think it was chasing me around much.

But this game has a lot of potential to be really good. It's got the fundamentals, but just needs a few more tweaks to be a great game.

(+1)

The low strength of the flashlight was intentional to add atmosphere, I’ve never had any issues with the monster chase so that sucks that it messed with your playthrough. Thank you for playing and for the feedback though!