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LuckyStudios

126
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5
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A member registered Jul 25, 2022 · View creator page →

Creator of

Recent community posts

Thank you for playing! The game was designed to run on 1920x1080 at full screen , but unfortunately other resolutions tend to glitch out the UI, so I’m sorry you experienced that!

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Toaster -> Knives -> Top of flower -> Top of fridge, that path can definitely be tricky to figure out haha

Dude this game is incredible, being able to manipulate the level in any way you want makes the game feel very interactive and fun. My favorite part is all the mechanics you can do, like jumping higher by dragging the window, jumping and moving the world below you, etc. Very fun and you should keep developing this after the rating period!

Very simple idea but you executed it super well, it feels polished and I had fun playing it!

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Thank you for the feedback! Part of the lack of clarity is intentional to make for more difficult puzzles and use of the hint system, however I definitely agree with you and I would've made a small tutorial in that level if I had more time. 

Haha maybe the jump across to the oven would be possible if you were scaled up...

Aw man that sucks, it has worked for me and everyone else who has played so it could be a connection issue possibly? 

The styling of this game is incredible and the whole vibe is just on point, definitely a lot of bugs with the scaling mechanics but they still feel very fun to use, great game!

The idea, incredible, and you still executed it quite well and being able to directly change the physics of the game felt very fun. However the controls could definitely be improved, but for a game jam game it was very good and I had fun playing!

Very enjoyable game, the coin scaling mechanic was very well designed and I love the idea, and I had a lot of fun playing it!

Yea that's real lol my scope also got destroyed by the time

I really like this game, the scaling and parkour aspect was super fun to play, my only suggestion would be to add some more things for speedrunning to improve replayability, but still a very fun game!

I totally agree, that + more levels are 2 things that I wish I could've had time to improve / expand upon, but I will definitely improve that after the rating is over. Thank you for the feedback!

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Thank you for the feedback! Originally the first level was meant to be a tutorial but I ran out of time, so it for sure was unclear, but I’m glad you stuck around and learned it though!

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Thank you! Yea I should’ve made a tutorial, but I’m glad you got everything figured out

The goal was to add more but you know how time management can get during these lol, thank you for playing

Haha great times and you can get in the bathtub but it’s super hard, my best for level 2 is 14.8 seconds 💪 

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Thank you for playing! You need to run over the pads in order to apply the scale, myb I definitely should’ve been more clear with that

The computer's stat system felt very well done and the idea was amazing, the sanity mechanic felt interesting at times but overall this is a great game and I had good fun with it!

Great introduction at the start, the tower and wave mechanics both feel great, however there are some general polish things missing but that's to be expected for a game jam. Overall a very good submission I had fun with it!

Blender video game haha I love the idea and it was very fun and well executed, however some polish and UI could be improved. Great game though!

The game was pretty confusing at first, but I slowly got used to the mechanic and it became very fun and rewarding to use. There could be some more polish and upgrades, but for a jam game it was incredible and fun so well done!

I love the wave and upgrade systems

For a game jam submission made without an engine and just C++, it was incredible and the wave difficulty scaling felt on point, very fun!

Wild concept but honestly I had a lot of fun with it, the 1:1 scale aspect of the game is very well implemented

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The concept and mechanics themselves are implimented very well and the game feels very enjoyable, however I feel like there are some QOL things missing from the game. It is an incredible game jam submission and I had fun playing it, so well done!

The game feels incredibly polished for a jam game,  and although some were a little vague, the puzzles felt very rewarding and fun to complete, and the platforming ties this game together very nicely!

The style and concept of this game are both amazing, and most of the puzzles felt very rewarding and logical to solve. However, some of them were a little bit vague and felt more random, great game though!

This felt like a well made civilization management game I loved it, very well done! For a first game you should seriously be so proud of yourself

The mech feels so fun to control and I love the concept, very well done!

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I played this game for longer than I'll admit lol, the pogo-stick jumping mechanic with the scaling feels so satisfying, well done!

The puzzles felt very rewarding to solve, and for a game jam game it was incredible!

The concept of the game was incredible, and you executed it very well. It was a little confusing at first though so a tutorial could be nice, it is still a great game though so good job!

The art and music make for an incredible, casual vibe to the game, and I like the classic 2048 gameplay. Very good!

The game is incredible given the short time frame, I love the parkour aspect!

Incredibly unique and fun take on the theme, well done!

The dungeon crawler aesthetic is very nice, and the gameplay itself is unique and fun!

The arcade / retro style of this game is incredible, and feels like something you would actually play in an arcade! The car movement does feel a little delayed, however that just adds to the challenge so it isnt a bad thing. Love the game!

Very polished, satisfying experience to play. I was definitely confused at first but the puzzles feel very well designed!