(4/5)
Downloaded a bunch of these game jam uploads for the shigs. Out of all of them, a couple have mechanics that could translate into a great full-length game. This is one of them; dragging assets into the gun opens up a bunch of opportunities for puzzle solving and combat. Out of a week's worth of noodling, I would say that's worth it.
The game obviously lacks polish. The controls are a little wonky and not vey responsive. The mob assets are a little vanilla - even considering the theme - and the stages aren't optimized for platforming.
Overall, considering the time constraints and the fact that this person is working alone - i think? - it's a good effort. I hope they refine it and keep exploring the really good bits.