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(+1)

Cool visuals, off the bat! I was instantly taken in by the aesthetic. However, after a number of restarts, I still couldn't figure out how to progress in the game. The furthest I managed to get was cutting off my own finger, and then waiting for my opponent's turn, which seemed to never end. Whenever a dice was rolled, I never saw any indication of what was rolled, so I wasn't quite sure what to do.

Really hope you all come back and flesh this one out, because it's got a striking visual style!

(+1)

Thank you so much! Unfortunately, the team and I weren't able to fully complete the gameplay loop, but we're looking to release another build after the jam is done that's closer to what we visualized the final product to be. We'll definitely be looking into adding highlights around objects or text to indicate each actionable step in a turn, making the gameplay more clear.