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Thanks for your suggestions. I understand the point and I will surely make it a little easier. 

I added sounds on the day of submission and couldn't find a proper background music for game. I am glad that you liked it. All the sounds were recorded by me and my brother. This was my first game in which I used sound effects.

At first I made the light source pointing in the direction in which the player is moving but that didn't seemed good to me.  I understand your problem and I will fix this after the jam. Although you will be able to see a lot better after upgrading the light.

I actually planned to have a close range combat system but I didn't had enough time to implement that. Although other ideas of yours are pretty cool. I will try to add a sword, shield and traps. You can check it out after some time of the jam.

Thanks  Foe Playing :)

yeah I would be happy to check the post-jam version out

Had some random idea, to turn the main character into some kind of sorcerer, so the flying bow is actually magic flying bow. On the other hand if it's a sorcerer why need a bow at all.

I thought of another type of bow like an fire bow instead of making the player into sorcerer. Thanks for suggestion.