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(+1)

Yet again I have scoured every inch of every menu in the game and have not found the Curiosity Killed The Cat achievement. I am convinced that it is not in the itch/PC version or it requires a VPN to be visible.

Just checked it out and it is definitely there. 

A few updates ago, it wasn't even visible but now when I enter the correct menu, I can see it without a problem. 

Maybe there is one menu you haven't checked out yet :3

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The only things I haven't clicked are Reset money and Hard Reset, as far as I know, and I can't view the Manual as all things Google are blocked in China.

It would surprise me if I had managed to not notice a menu. Oh well...

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Then there are two buttons you can still check out :3

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I give up. Maybe one day I'll accidentally click the right spot.

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I use Devotee Supreme all the time and sometimes switch to Construction Connoisseur for a second to get a few more houses built. Sometimes when I do this, my training speed which is 1.74k/m with Devotee Supreme shows 1.84k/m. Moving the screen left or right then returning fixes the error. My numbers are too high to really tell if this is a visual error or if I really do get an extra 100/m.

Also, most of the Devotion counters don't show earnings per tick which makes sense, but I think that Training Centre and Construction Company should show it.

There's probably an error with displaying the correct values when changing the Rank, I'll check it out

About the "income per tick" text: I'll add the rest of the Departments as well :)

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I don't think that it's necessary for workshop. It's always about 0.1% per tick I think, the time and amount changes accordingly to keep it at 0.1%. Maybe I'm wrong, but any time I've tried to calculated it it's been around this amount.

University and Gym are also constant per tick, whatever their upgrade is set to.

And Assessment centre is 1 per tick.

Then again, I hope that all these places will increase, especially training centre. Even with Devotee Supreme on all the time, my population increases twice as fast as disciples can be trained.

And I also hope that the cap will be lifted LONG before the intended time mentioned in an earlier reply.

*coughliketodaycough*

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Ah man. I really want that cap unlocked. Before the cap was added, I would ascend every time I had gifts that valued 100 times the cost of the next Throne Room upgrade. I now have a trillion times that.

 I am getting almost 60 houses built per tick and this number is rising all the time. I think my maximum population increases about 3 or 4 times quicker than the population increases. 

So everything except upgrades that require devoted disciples are maxed. PBD are generated at twice the speed of PED, but Doctors, Soldiers etc. all increase at the same speed as their counterparts. The only thing slowing it all down, like I said, is the training centre and the dev who seems far too into his baseball headwear :P

I mention all this in the interest of balancing. I'm not sure if the PBD : PED discrepancy was intentional, nor the population : housing. And I don't know if you have other players who are as far along as I am and who report on such things.

Anyway, nanu nanu.

About the PED and PBD issue: when the bar fills, either an ED or BD is picked (both have a 50% chance), then you roll for promotion. So statistically both should increase at the same speed :D

I hope I can lift the cap in the near future, but I didn't have the time to really code much over the past few days.

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I know that statistically this is true, but the 2:1 ratio has been constant, almost precisely and I wonder if the chance is in fact 2:1 by mistake.

"Ah man. I really want that cap unlocked. Before the cap was added, I would ascend every time I had gifts that valued 100 times the cost of the next Throne Room upgrade. I now have a trillion times that."

2 quintillion...

I noticed that you added a rule #42. Still (im)patiently waiting for the lifting-of-the-cap!

No pressure. Honestly. I don't mind.

:'(

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I log twice a day now to replenish my Disciples. 

Not that I want a leaderboard, but it would be nice to compare to other players who have been playing for longer.

Hey there, 

sorry for not replying sooner, I haven't been feeling all too well mentally in the past weeks.

I'd love to implement more stuff soon like the rest of the Departments and Disciple types.

Don't worry though, I will be back in time to update the game again :)