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Just checked it out and it is definitely there. 

A few updates ago, it wasn't even visible but now when I enter the correct menu, I can see it without a problem. 

Maybe there is one menu you haven't checked out yet :3

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The only things I haven't clicked are Reset money and Hard Reset, as far as I know, and I can't view the Manual as all things Google are blocked in China.

It would surprise me if I had managed to not notice a menu. Oh well...

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Then there are two buttons you can still check out :3

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I give up. Maybe one day I'll accidentally click the right spot.

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I use Devotee Supreme all the time and sometimes switch to Construction Connoisseur for a second to get a few more houses built. Sometimes when I do this, my training speed which is 1.74k/m with Devotee Supreme shows 1.84k/m. Moving the screen left or right then returning fixes the error. My numbers are too high to really tell if this is a visual error or if I really do get an extra 100/m.

Also, most of the Devotion counters don't show earnings per tick which makes sense, but I think that Training Centre and Construction Company should show it.

There's probably an error with displaying the correct values when changing the Rank, I'll check it out

About the "income per tick" text: I'll add the rest of the Departments as well :)

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I don't think that it's necessary for workshop. It's always about 0.1% per tick I think, the time and amount changes accordingly to keep it at 0.1%. Maybe I'm wrong, but any time I've tried to calculated it it's been around this amount.

University and Gym are also constant per tick, whatever their upgrade is set to.

And Assessment centre is 1 per tick.

Then again, I hope that all these places will increase, especially training centre. Even with Devotee Supreme on all the time, my population increases twice as fast as disciples can be trained.

And I also hope that the cap will be lifted LONG before the intended time mentioned in an earlier reply.

*coughliketodaycough*

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Ah man. I really want that cap unlocked. Before the cap was added, I would ascend every time I had gifts that valued 100 times the cost of the next Throne Room upgrade. I now have a trillion times that.

 I am getting almost 60 houses built per tick and this number is rising all the time. I think my maximum population increases about 3 or 4 times quicker than the population increases. 

So everything except upgrades that require devoted disciples are maxed. PBD are generated at twice the speed of PED, but Doctors, Soldiers etc. all increase at the same speed as their counterparts. The only thing slowing it all down, like I said, is the training centre and the dev who seems far too into his baseball headwear :P

I mention all this in the interest of balancing. I'm not sure if the PBD : PED discrepancy was intentional, nor the population : housing. And I don't know if you have other players who are as far along as I am and who report on such things.

Anyway, nanu nanu.

About the PED and PBD issue: when the bar fills, either an ED or BD is picked (both have a 50% chance), then you roll for promotion. So statistically both should increase at the same speed :D

I hope I can lift the cap in the near future, but I didn't have the time to really code much over the past few days.

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I know that statistically this is true, but the 2:1 ratio has been constant, almost precisely and I wonder if the chance is in fact 2:1 by mistake.

"Ah man. I really want that cap unlocked. Before the cap was added, I would ascend every time I had gifts that valued 100 times the cost of the next Throne Room upgrade. I now have a trillion times that."

2 quintillion...

I noticed that you added a rule #42. Still (im)patiently waiting for the lifting-of-the-cap!

No pressure. Honestly. I don't mind.

:'(

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I log twice a day now to replenish my Disciples. 

Not that I want a leaderboard, but it would be nice to compare to other players who have been playing for longer.

Hey there, 

sorry for not replying sooner, I haven't been feeling all too well mentally in the past weeks.

I'd love to implement more stuff soon like the rest of the Departments and Disciple types.

Don't worry though, I will be back in time to update the game again :)

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When part of your mind is in a futuristic feline utopia, it's a blessing that you're not completely batshit crazy ;)

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Obviously I don't know where your head is at and due to lack of expertise or recent experience it's difficult to truly empathise, but if you enjoy reading, there's a book that I read years ago and I always recommend to people at troublesome or tricky points. There is a movie of it too, but it doesn't do the book justice nor have the same effect as reading does.

 https://images-eu.ssl-images-amazon.com/images/I/51TsDt6m92L.jpg 

I'm not usually into all this stuff, but it really did fix me when I was at my worst in so many ways about 30 years ago. I re-read it every ten years or so and it's like bumping into an old friend.

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I know that I mentioned my idea for the game going much further than (possibly) originally intended. With  somewhere between 10^303 and 10^308 equalling 1 of a new currency and one true disciple being required to purchase True Disciple Meowruto and start the process all over.

As I sit here watching various TV shows and movie and periodically logging into LotCG to refill disciples, I can't help but think further about my idea.

It could become like a trilogy in one game. The first part is almost ended. The introduction to your universe, The Laws of the Cat God explained and the protagonists introduced along with their history.

The True Disciple era, part two of the story could be the eight cats we have met getting more powerful and possibly starting to question the Laws and their place within the new world. Once the currency earned in this part reaches somewhere between 10^303 and 10^308 it can pave the way for the final currency and the final part where the cats go up against Cat God. Maybe the part two equivalent of True Disciple could be Ultimate Warrior or Cat Demi-God or whatever. 

Anyway, just thinking.

Maybe get Christopher Nolan to direct the movie.