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I loved how the monster makes an entrance haha I had a hard time staying alive and I found the controls a bit confusing at times, but had a great time playing!

(+1)

Thanks Amaakir, glad you enjoyed the game.

I definitely chose the point and click adventure style out of a need for simplicity--creating invisible buttons to load and unload scenes made creating the home a lot easier, but I do think it came at the cost of interactivity. Next time I try something like this, I might use keyboard inputs instead, and have intractable elements tied to different buttons, at least for one idea.

Regardless, I'm glad you enjoyed the game :]