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I loved your game dora! It was so much fun. I loved mention of drury lane, and seeing Tymvaul,(spelled wrong prob sorry xD) and other characters and mentions from raffelsia! The shop district is also so cute, I love your style of mapping. This was seriously so charming, I love the artwork and edits I see you did was very cool. It was a very unique take and I think your game styles are also fun and interesting! Thank you for joining the jam!!

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Thank you so much, Phoenix. :) I honestly loved the concept I came up with, and I really enjoyed trying to write a murder mystery. I'm glad you enjoyed it so much. I was really nervous about how it would come across, because I condensed the story as much as possible while still giving enough that it didn't seem unfinished. I'm glad you loved it.

BTW I took my time and clicked on literally EVERYTHING and it was so worth it. You're an incredible writer and I can't wait to see what games you make next, your games are always so much fun and I always love the characters and writing. Your pacing is literally perfect and your games also don't stress me out((which is a good thing))  xD  the statue made me lol bc it felt so nostalgic

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Oh, I had to add that statue if Tymvaul's going to be there. And thank you! Unfortunately, being a writer is a double-edged sword. I look at game-devving as though I'm writing a story, and that means I want the world as fleshed as I can make it. That's GREAT for a long project, but it also means it's easy for me to go over the hour mark in a short game jam without realizing it. I never regret it, though. One of my favorite things in older RPGs was to find flavor text or secret items in bookshelves and cabinets, so that's why my games tend to have so much flavor text themselves. Show parts of the world that aren't mandatory, but allow the player to be rewarded with something for their curiosity.

I like the writing a story part!!! If you ever make a long game I'd love  to play it! So much fun dude thank you. I always remember your worlds and characters.