Woo! More music for all players!
Should the Hedge Start Ring still work at this point? I guess Rings can be one-way.
I can't tell if Hedge Anger is doing anything...
Is this cave supposed to be accessible? If so, how?
If I walk through here, Brill merges with an enemy flame but doesn't get into battle?
Coming back for the Balorites' Bestiary entries... Should I be able to walk here? And also the green places from using other hedges?
Viewing post in Screenshot Saturday: A look at 0.3.6 comments
The cave is a shortcut back from the area at the end of the dungeon, near the Astral Plains entrance.
When the Hedges get angry, a debuff occurs in the next battle you fight in the Hedge. This resets after 1 fight or if you leave the dungeon.
The last two issues are unintentional, though- I'll have a fix for them up soon.