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The art style looks good! the character is charming. hitting the nail felt really fun, I loved the sound and the impact.

A common problem I faced was that the game spawns the nail sometimes in an impossible to reach area like this:


 and then I have to restart and lose a life for something out of my control. another issue is that the first hammer hit every stage goes through the block without propelling you upwards, which can feel frustrating.

I love the idea, and when the stars align and the generation creates an interesting level it really shines.

Thank you very much for all the kind compliments !

For the impossible levels, yes, we are sadly aware of this, but we didn't had enough time to implement a pathfinding algorithm. We tried to balance it, by taking in account the fact that some levels will always be impossible, and that your goal is not to finish all the levels, but mostly to stay alive and score big !

We are very proud of our interesting levels, even though they happen once every 5 levels !