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A few things I'm thinking on learning:
- Game Design Doc, I really want to make it a point to write one at the start
- some 3d stuff, even if I have to use something like Kenny's assets or Mixamo
- If I end up going 2d, maybe microstudio.dev, then again Godot's workflow in 2d is really good, so not sure if I want do so.

It'll really depend on the theme and what ideas I come up with.