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your tree game is outstanding, that well is badass; i want to point out the plank paths, which i don't think i've seen represented in any pixel art sets. this is historically accurate with a lot of woodland settlers - plank roads may look more like boardwalks irl but this is a great way to show wilderness trails. 

if we were to change anything, we'd slow down the water cycle, at least to de-sync it with the flames - but this isn't a criticism, we just want to point out to devs that this is an easy stylistic mod that could sync up with one's music.

chef's kiss. love it

Thanks for the feedback, it really encourages me to keep creating nee things!

I suppose you‘ve got a point on the animations, this is only a mock up of a little scene I created in Aseprite.

As far as I know, the animation speed for individual sprites can easily be adjusted  in the engine