Thanks for the feedback.
Yeah, for the jam I was intentionally keeping the puzzles easy so people wouldn't have to spend too long playing. There are a lot of games to play.
And I've heard the movement is bugging people. I did it as a tile movement behaviour, but the levels don't really look tile movement-y, so it feels clunky. I'm gonna update that as soon as the jam is over.
Thanks for the helpfully feedback. And no worries. It didn't feel rude at all.
Good luck with the jam!
D