Thanks, definitely feel like I was a bit too ambitious with this one so glad they *mostly* worked. The debate game cards are game objects which then generate their visuals from code, I used unity's animation curves to set the graph for each card, then read the curve at certain points to plot it onto a line renderer, then put in a sprite under the line which the code then changed the colours of depending on where it laid between the line and the zeroline. Which sounds way more complex than it is, but I learnt a bunch from making this so I might put it all in a video which will probably be easier to explain it ;)