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(+1)

I loved the menu and the idea itself was okay- but the game itself needs proper polish. For example- The grappling feels slightly unnatural- it kind of lags? Shooting is pretty ok. It has no music and the art is very minimal, to say the least. Maybe you're not good at drawing or composing- but in that case just use pre-made assets and credit them. Another problem OUTSIDE the game is that it really, really, needs a thumbnail. Cuz a thumbnail is what draws people to try your game- and ppl didn't do that. I only saw your game because of randomizing- but i wouldn't have realised it even existed before that. Onto the numbers:

Art: 6/10

Music: 0/10 (sorry. the lack of music and sfx is pretty unnatural)

Programming and implementation of mechanics: 7.5/10. Not bad.

Theme: 8.5/10


Other than that- It's just a good game. Keep it up, and maybe fix stuff post-jam :)))

Thank you for you feedback. I actually started a little late and in general made a 3D game for the first time with aim of publishing, I am also new to the game engine and was learning stuff as I made the game. I was planning of making music and sfx but in reality not very good with it. I kept art work minimal as I was planning for a webgl game and feared if it could handle heavy visuals and in fact there were some bugs with the loading times with the game with even these minimal graphics. And I wanted to learn all the aspects of game development like art and music so I was avoiding using pre-made assets. Once again thank you for feedback and I will try and improve in the mentioned fields.