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Nice game! I didn't survive, but I really like the idea of it. 

A small bug  is that when you pick an option in dialogue it quickly switches back to their initial text before I have time to read it, so I have to spam it a few times. And frames drop quite a bit when the invasion happens. 

With a few touches here and there would make for a really cool game, nice job!

(+1)

Thank you for the feedback, I am hoping to make a new version soon that addresses both of the issues especially the performance.

(+1)

If you're still interested Version 1.1 is now available, I fixed the dialogue system and made other small improvements I didn't have time for before. I was able to improve the framerate a fair bit but, it's still not ideal. If I make it into a full game, I'll have to find a way to limit the number of enemies spawned in or finally learn C++ because of the pathfinding memory usage in Unreal. Thanks for the initial feedback that helped me to improve my game.