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If you're still interested Version 1.1 is now available, I fixed the dialogue system and made other small improvements I didn't have time for before. I was able to improve the framerate a fair bit but, it's still not ideal. If I make it into a full game, I'll have to find a way to limit the number of enemies spawned in or finally learn C++ because of the pathfinding memory usage in Unreal. Thanks for the initial feedback that helped me to improve my game.