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ahoy.

the model is fun and the SFX make sense, no issues there. the big annoyance for me was the controls - it feels like there is a delay or something when inputting commands. it also sometimes just ignores my input? 

upon further investigating it seems like if you're holding move, then press jump, the jump command is ignored.... sometimes? i think this should be your top priority, since i believe it is a common thing to have in any game featuring combat of this nature. 

something else that i would consider is to speed up the player's attack animations - they feel a bit too slow for my liking. 

keep up the good work.

(+1)

upon further investigating it seems like if you’re holding move, then press jump, the jump command is ignored…. sometimes? i think this should be your top priority, since i believe it is a common thing to have in any game featuring combat of this nature.

Yeah, more than anything else, a video game needs to respond to inputs promptly. Nothing is more annoying than having your inputs dropped. I’ll take care of it.

Thanks for playing and thanks for the feedback!

(+1)

Can you confirm that it’s not a key rollover problem?

On my laptop, it’s due to the limitations of my keyboard. It absolutely will not register a spacebar press if I holding LShift and A.

can confirm it's not a rollover issue, and while i can't reproduce it consistently there is a quite notable and obvious delay for some commands, and a skip for others.