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Reminded me of very early Tekken 1/2. Looking forward to future versions. Directional inputs for combat are nifty, how are you going to go about combos and all the usual fighting game stuffs?

Thanks for playing.

It borrows a lot from fighting games, but aside from adding chainable special attacks (more flashy, more powerful, uses MP), it’s just not really gonna go very far in the direction of combos and such.