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(1 edit)

As a combat prototype, this feels  and looks great.  I liked having multiple characters to use, and they felt distinct.  Animations were quick and punchy, and I never felt like I was locked into a sluggish attack.

It would be cool to get some juggling of enemies going, maybe something like devil may cry but not as over the top.

I liked it a lot, can't wait to see where it goes!

Thanks for playing

Juggles and throws are in the works. :)