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(+1)

Really well made! Nice use of theme, but I couldn't solve it ๐Ÿ˜… Not sure what I'm missing. I thought combed over each room with the mouse to find things to interact with, but I'm still missing 2 motives for a suspect and am assuming one of those is the correct answer. 

The only feedback I really have is nitpicks, because it's so well done.

  • your feet are about 1 pixel off the ground when you use the steps
  • some of the sentences don't end with periods
  • I think one of the door time logs was incorrectly showing AM instead of PM because if it's right they would have been out all night and it didn't show an entry for "next day" between them like other door logs (or maybe that's a clue I'm not grasping ๐Ÿ˜…)
  • I played in the browser, and if I didn't fullscreen, the edge of the rooms get clipped and it's easy to miss the drawers
  • some consistency on the highlighting between the rooms may be nice; it took me a bit to realize I could interact with the drawers because the first one i tried was empty and so didn't highlight, which made me think i couldn't interact with any of the drawers until i highlighted one by sheer coincidence

Again, all nitpicks (or things I missed ๐Ÿ˜‚). Great job! Hope to see more in the future!

Hi Dw3nt, thanks so much for giving the game a go. The feedback is extremely valuable, we appreciate you listing everything as it helps us to understand the player better and ensure that in our next project we can eliminate these issues :D. Thanks for taking the time to check out and play our game.