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(+1)

This isn't my type of genre, I don't know if I've ever played it before actually. But I know they're really popular. I can see the appeal, watching little dudes run around doing their thing, clicking on stuff to see some animation. It's something I would've loved as a kid. The animations are good, seems to be vital. Needs a big YOU WIN!!! and some satisfying fanfare. Is there a point to having to find the objects in order? I guess if you're trying to tell a story it would be.

I had it out of order before, which works if it's just simple find xyz. I want to tell small narratives, like orc camp having goblins take over, or prison break out, aliens breaking out, etc. With narratives in mind, it gets more complex very quickly, forcing linear finding solves lots of issues with technical as well as player-ux on that front. I think, perhaps hope, it'll make more sense as I get more content going with it.