Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hey thanks for playing!  My hope is that with proper graphics and some work making the gameplay more intuitive, it will feel closer to an arcadey puzzler then a complex simulation.  Right now I think the lack of clarity

Levels are a great idea though, it would really open up the game to more play-ability once the base game get repetitive.  I would need to think of good objectives though... Maybe something like "Select one shape to place that results in only Red shapes remaining" or something like that.