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Great little card game, it was really satisfying converting the other player's tiles with just a few spaces left on the board! However, the legibility of each card's power level made it a bit difficult to fully understand the game. Maybe having an extra ui element to clarify, or finding a way to make the whole board less checkered in the later stages? Was just a little difficult to parse, but the actual mechanics of the game were quite clear and quite fun! Great job!

Thank you for testing and for the feedback.

I published a version where I made some adjustments, now it is possible to see the cards you have and you can even change them when you receive a new one and in the explanation of the controls changing "o" to "z", adjusting the draw message to "draw" and other adjustments. I'm working on a more dynamic tutorial.