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For the restroom minigame, what am I doing wrong? 

There's T: 0 and S: 200.
I guess T stands for the tug of war, if it hits 200 you lose since it'll slam open. I guess.
But nothing happens once S goes to 0.

(1 edit)

I need to rework that game the most and the UI for it. T was meant for tension. So the door slammed open. S: was stamina when she was struggling to close the door. At it's heart it was meant to feel like a fishing game. Once S is at 0 the struggle won't ever happen again.