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(+1)

this could be really great. The environments are top notch, reminds me of bramble: the mountain king. It just feel so alive


but man, the player movement feels super janky. Platforming feels unresponsive, the momentum of the character feels totally out of my control. Getting that player feel perfected is my number one feedback.


I can imagine this game with the right polish being amazing, and it’s a good start so far

(+1)

Thank you for a feedback. Yes I had some concerns about movement and as you pointed this out, then I'll make sure to improve it!

(+2)

I would recommend just to keep iterating and refining. Check out the games Islets or Haak, as they have the most perfected player physics in any metroidvania imo. Would be good to study