Hi there! I really had a blast playing this game. I certainly enjoyed it and thought it was a relaly fun game. The music is incredibly catchy and I can't get it out of my head. I kept coming back to the game even though i have done multiple playthroughs. This is a interesting take on the monster catching genre and I relaly like it.
I am amazed with how you were able to make the accessibility features in the short dev time you had. I feel this is one of the games i enjoyed the most of the jam. I had some issues while playing like i had a code error happen when i hit f1 to toggle tts on and off, but resetting the game fixed it.
I fealt there was some issues with getting tts to read the screens like when i was in a shrine, i got confused that the page besides my party was the monsters outside my party. That could be a bit clearer. I also noticed when i clicked on my character card, i got no text read like how much money i have on me. In menus, i was only able to use the rocks, but tried to use other items.
In battle, it would be cool to have a key to check the type of the monster you fight and how much damage you do with each move. I would also appreciate what type the move is in teh menu. I had a issue when i had a monster left in my party, but couldn't select it so i got stuck in the menu to select another monster. ANd had a issue when i wanted to pick another monster at the start.
The sound quality is relaly high and I relaly love the sounds. I would be glad to further support this and to maybe test out features. You have certainly made me interested.