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(+1)

Thank you so much for your feedback, it is very useful!

I tried to normalize the sounds and cut them shorter (removing silence) to make them loop with mostly audible part but I agree, it still needs work. I also noticed (after submitting it) that adding a bump or dog sound a bit before waking them up as a warning would be nice.

I've been thinking about footsteps but was not sure if that would make it too "noisy" (as in too much happening at a time), but will rethink this!

There are no wall bumps just dogs all around :) and I promise all levels has a solution.

A kind of hint: when playing on keyboard or controller you move on a grid and you're not able to go from silence to waking up a dog in one step, there is always a step when you start hearing them and it is safe to be there and back up.

Thanks again, I am glad you played and liked it, I'll probably be here next year as well, but I can't promise anything :)