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Yay! Thanks for your feedback! Definitely, it can be polished. I am pretty happy with it, as it is the 1st game I build with Godot 4 (2nd with Godot). Same as You, I think that the sound can be better balanced. I wanted to add some bump noises depending on the direction, which would help. Two more raycasters could have been added with different music tracks (pointing left and right), as if the overall music was being played by three different instruments, so the user could have got three different (but coordinated) sound inputs at once. Aaaanyway, thanks for giving it a chance!

Oooh! The different tracks idea would be awesome indeed!