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Took a while to get the rules but explaining it as "Tic Tac Toe but if Triple Triad" helps.
When that clicked, though, I had a lot of fun.
Surprisingly good game design here haha. Sometimes the AI wouldn't make an optimal move but that helped me learn, at least. Could use with more polish on the UI and, like, any sound at all, but this would be a pretty decent game outside the jam constraints too.

(+1)

Thanks for testing it and I'm glad you liked it, the AI is really quite dumb, especially at the beginning of the game. in the first levels she has a very low chance of making a good move and as you get stronger levels, I think that starting from level 10, and approaching the last stages of the "run", the chance of her making a move increases better.

Regarding other UI and font observations, I'm working on a new version, collecting feedback from those who played this one, but I still need to validate the concept.