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The main mechanic is cool, liked the level design too (the way back felt more difficult that the way "in").

However it lacks some indications of what needs to be done to unlock the blue/purple "doors" (you could write it in the game's page :)). 

(1 edit)

Thanks for the feedback, i wanted to make a tutorial and an introduction, but unfortunately I didn't have time. For the "doors" i am working on it.