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I tried to play this game. I think the concept is interesting and the way you want to present the story and character only through sound is very unique. I couldn't find my way out of the cave since there was no clear way for me to know where i was heading. I could find the water, but got lost after exiting that. I kept going around in circles and i think there needs to be a clear way to know your heading. I think having a large map at the start may be a bit too much to get used to the game. Maybe you could get a smaller map to begin with, or some tutorial to better explain the sounds around you.

Yeah, it seems you’re not alone in finding the game difficult! 😅

My thinking was to use only naturalistic sounds, so people would have to use their common sense and intuition to understand where to go. But in hindsight, perhaps not everyone has thought about caves quite as much as I have!

When you’re down in a cave in the dark, the only real way to orient yourself is with features of the cave itself, in this case the location of sounds. I tried to give each area its own soundscape, so you could tell when you’re progressing and when you’re going backward.

Though I think I did mess up in the area after the water section. The drips there aren’t in time with each other, which kinda makes it hard to orient yourself in that room. 😕