I thought it was really satisfying to play, I loved the smoothness of "tossing" the souls upwards! The end screen was really funny (i got fired - not sure if there's a "happy" ending I didnt see? Lol) I think if you wanted to expand on the lore of it some more comic book style screens like that could be great to add to the narrative. You captured a great vibe of the game between the art/concept/music etc. I was not sure what the symbol above the ready-to-harvest people represented (I'm glad you had it as an indication though), nor why "humans incoming" flashed occasionally, but that didn't impact how fun it was! Great job!