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Allegrak

156
Posts
5
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A member registered Feb 01, 2024 · View creator page →

Creator of

Recent community posts

Cool concept! I like the idea you were going for, but it seemed like my stamps got "stuck" on the first thing I put it on. So I was only able to stamp 2 documents. Then the world was doomed since clicking next turn spawned docs I couldn't stamp. Nice job!

I like the concept of a cozy golf game! I also thought the music fit really well. I don't really understand how the limitation was "no green" though. Also, I wasn't able to get the ball in the hole even though I got right up against it a few times. Good work though, nice job!

Cool! I liked the music you picked. Btw, I was not able to click the "about" and "help" pages, seemed like it was a permission issue or something. Nice job!

Great use of the theme and limitation! I really loved the concept and am impressed with the execution. Good idea and straightforward gameplay, I liked it! Could see it having multiple levels too. Nice job!

Really love your concept! Super creative and best use of the limitation I've seen so far. I had a lot of fun with the game. I thought it was pretty hard to catch up once the frost came down though - I was fighting something and wasn't able to recover after that, and it didn't feel like it was my "fault" so i felt a bit doomed while playing. Awesome work!

Very cute! It was fun and I could see some expansion opportunities - like some kind of punishment for not collecting enough (maybe fish dying or water turning brown or something? Lol), and a reward for cleaning up more trash (fish populating, water gets clearer). Nice job :) 

This is sooo cute! I really love your game. The art is great and the gameplay is really fun and cozy. I thought there were some minor quick changes you could make - like the scrolling with mouse hover was kind of distracting, and putting the price of an item/animal on hover instead of having to click to see it. But that's just some minor feedback. Nice job! 

Nice job! I really liked the personality of the game, thought the intro scene and art and music worked together really well. I was confused on how to play - I think a short tutorial or pause/info screen could be super useful to the player. 

I love the concept, super cool and unique. I'm also impressed with the intro and shopkeeper, I like how they were kind of a tutorial for you. I wish there was a way for me to refer back to the instructions (like just have some text at the top or a help button). Nice job!

I'm super impressed with your artwork! The animations are so smooth and love the style. The game was fun and easy to catch on to. Nice job!

Very cute and fun! Nice job

This is super cool! I could really see it expanded as a bigger game with power ups (see the level for 5 seconds or something) that would allow you to make bigger, more complex levels.

Nice! I loved your art work, it was super clean. The game feels really smooth. I liked the flashing effect when you hit an obstacle - you could really amp it up like real-life pinball machines with a ton of flashing lights and sounds. Good job!

Very nice! Love your art work. It was easy to catch on to the gameplay (I tried playing it without reading the tutorial first). It was a bit hard to toggle between colors, but that might have just been me! Good job :) 

This was really cute! I liked the concept a lot as well as your art and music. It fit together really well. Nice job!

Thanks so much! I love the idea of having more interactions to make replays/retries more interesting. We had large ambitions for the "web" and of course only had time to finish the minimum :) Glad you found a solution, that's awesome!

Thank you!! Yeah it was kind of hard lol, I would try to tweak the numbers if I had more time.

thank you so much for playing and for the kind feedback!! 

thank you for the feedback and thanks for playing! Yeah, I think I could have strayed from the waves being so uniform and the idea would still come across, for the sake of making it more fun. Maybe if I come back to it I’ll make the update. Changing the colors is a good idea too, I think that could make it more interesting. 

This is so cute, it was so funny to see the butts when some of them fell on their face lol. Creative concept and I liked a lot that we could track yellow cards on people - i didn't realize that at first and think it was a great mechanic to add. If you expand on it I think you should really dig into the goofy tone and exaggerate some of the art and sound effects/animation. It has a lot of personality for being so simple - you could bring it a long way. Great job!

Super cool concept. Agree with some of the other comments that it was pretty hard, probably due to the controls being a little awkward. The art and SFX were awesome, and it's a super cool idea that I think with a little tweaking could be awesome! You did a great job as-is though, nice work :)

This is really funny and fun. I really enjoyed it. I love how intense the music was lol, and your art was super cute. Great job :) 

Totally agree with the other comments here, you made an awesome and really satisfying game that is a lot of fun! Great work. I liked your healthbar system a lot as well as the collateral damage detail. Super cool! Nice job!

AWESOME concept! Such a unique idea and really loved your execution of it. I could definitely see playing this a ton and  there's so much room to make complex levels and add on stuff like other obstacles or challenges like having to deliver to point A before point B etc. Very cool, nice work!

Stunning presentation, gameplay is really smooth. It looks amazing for a 3 day challenge. Really enjoyed it. Great job!

Absolutely obsessed, this is so fun and adorable. I would play this for hours lol. The artwork and sound design work so well together, it's so cute and SMOOTH!!! So impressed this is a 3 day project. The level design is great and a really good level of difficulty. Def my fave jam game I've tried so far! Amazing work!!!

Love the concept and execution of the game! It's gorgeous and a really unique idea. Congratulations on your first game!! It's really awesome, nice work. I thought it was hard to tell what I was supposed to be eating and the snakes weren't too hard to avoid - but I think with some tweaking you can pretty easily fix that, and it could be really fun to play for a long time. I did like the control of mouse + space to move. Great job!

This is hilarious, love the concept. Your interpretation of the limitation is awesome, the timer totally makes sense given the context of the story. Love it! Nice job!

Nice job! Love the artwork and use of the limitation. I was able to play it on mobile, but just see a black screen when I try to play it on my laptop in the browser btw (using chrome).

Soo cute! I loved your artwork. I thought the movement of the fish was really cute even though the images themselves weren't moving all the time, like the eel. I thought it got a bit repetitive, maybe some visual cues to show a fish is latched on or some other kind of strategy would be nice. I liked how different fish came given different light levels. I really liked your concept and had fun playing!

amazing artwork! I love the style you presented the game in. It was kind of hard at first as the perspective + how fast the ball disappears was a steep learning curve. I also really love how it is a 3/4 view (not sure what that's called?) as opposed to topdown or platformer. Would love to see some more info about making a game in that style if you had referenced any videos or articles or something! Great job.

Very cool concept! It's a good combo of puzzle solving and skillful controlling. I really like the artwork and presentation as well. Nice work!

Nice work! Honestly this is great for 3 hours haha :) I could definitely see it expanding into the lights crossing over (Blue + red = purple to match), needing to match shapes or patters too, etc. Very nicely done!

Love the concept! The game looks and sounds great, and thought the theme and limitation worked together super well. Would love to see more levels of it as it ended so fast (I only saw one level?). Good job!

Your game looks great! Your interpretation of the limitation and theme together work amazing and was executed well. I think the gameplay is really unique and could see spending a ton of time playing it! It's hard to have really strong level design in just 3 days - I got pretty stuck on level 3 - but overall I think you did a really great job and made a great well rounded game. Congrats!

Your artwork is absolutely stunning! The concept was a little random lol but I loved it, so cute and whimsical and sweet. I really enjoyed your game, great work!

I looove the concept of your game, puzzle games are awesome and I was really impressed with the level design. Nice work! It was super fun and felt very polished.

Very interesting concept! I love your interpretation of the limitation. It took me a minute to get the hang of the gameplay as I think I fell out of bounds for a while, but that helped me test out the different variables like weight and gravity. I thought those were cool controls. Nice job!

Thanks so much for playing and for the thoughtful feedback! I agree that the difficulty sways back and forth quite a bit - it was way harder than I had imagined it would be to tweak each color/level to be different enough to be noticeable but still possible. I was taking inspiration from Tiny Wings which has a lot more variation in the size of the hills and placement of the coins which I think makes it a lot more interesting and fun. Glad you enjoyed it and appreciate your review :)