I thought it was really satisfying to play, I loved the smoothness of "tossing" the souls upwards! The end screen was really funny (i got fired - not sure if there's a "happy" ending I didnt see? Lol) I think if you wanted to expand on the lore of it some more comic book style screens like that could be great to add to the narrative. You captured a great vibe of the game between the art/concept/music etc. I was not sure what the symbol above the ready-to-harvest people represented (I'm glad you had it as an indication though), nor why "humans incoming" flashed occasionally, but that didn't impact how fun it was! Great job!
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Pass Fishing's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #12 | 4.000 | 4.000 |
Concept | #22 | 3.765 | 3.765 |
Enjoyment | #31 | 3.353 | 3.353 |
Overall | #35 | 3.574 | 3.574 |
Presentation | #73 | 3.176 | 3.176 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
SoapyDandy (Edmundo Marte)
Software used
Godot, LMMS, GraphicsGale, Krita, Audacity
Use of the limitation
Instead of fishing in the water, you fish souls out of the street (no water involved)
Cookies eaten
5 packs of Mini Chips Ahoy, aproximately 60 mini cookies have been slain for the sake of this game alone
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