Thanks (again) so much for playing!
The jam was pretty serious about procedural generation so I randomly generated pretty much everything for every run (including enemy stats)! Some playthroughs are insanely hard and some are way too easy! Huge balance issue in my opinion!
The graveyard is was such a bummer! I spent forever ironing bugs out on it before I realized the implementation wouldn’t work on the Web version of the game! I’ll have to (hopefully) come back to it later to fix! I am not entirely sure the graveyard works in the download anymore…
Again thanks for playing my buggy jam mess :)