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  • Both the wave sounds and the nostalgic, NES-style soundtrack lulled me into a sense of quietude and relaxation, very positive vibes from the sound
  • The movement mechanics were really smooth and easy to navigate, and there were so many surprises hidden in the mechanics: the reaction to the big shipping vessels, bouncing off the buoys, being able to go through some obstacles but getting blocked by others, etc.
  • The ship upgrades were like an a-ha! moment and it felt like ACHIEVEMENT UNLOCKED! Great tidbit of design there, and the larger ships being able to take in larger pieces of garbage was a mechanical stroke of genius as well—what at first seemed impossible was actually possible
  • I found the game highly replayable and could imagine expanding it to different levels with different types of trash and obstacles.
  • I appreciate the way the mechanics reinforce the message that clean oceans are good for people and the environment alike