Aw man I love this, it has such huge potential. I think the thematic details (human farming, etc.) really draw me in and I want to know more. If you work on expanding it, I would love to see some story lines. There are a few minor annoyances that can be easily cleaned up - entering dialogue should be based on clicking or pressing a key instead of proximity based, there are a few black boxes on top of other content that made it look funny, and there doesn't seem to be a way to heal on the farm (or a consequence if you die?). I will be following for updates! Also, can you put in the description which author contributed what to the game?
Viewing post in Harvest Gloom jam comments
Glad you enjoyed it. Would definitely like to expand upon the idea (and really fix it up). There are consequences when you die, but I think our way of conveying it need a few more passes. Essentially, you'll lose 25% of the humans and resources you were carrying, though it was fairly forgiving because we had it round down.
Thanks for checking it out. I put some credits on the main page now.