https://mischief-aaron.itch.io/tier-chart-creator/devlog/696382/version-09-now-w...
I have released a new update that I think you will be pleased to see. Let me know what you think.
https://mischief-aaron.itch.io/tier-chart-creator/devlog/696382/version-09-now-w...
I have released a new update that I think you will be pleased to see. Let me know what you think.
Thank you for another report! I'm sorry my program is having to keep up with your game list project. I'll try to make a test project with as many entries so I can replicate these issues and try to resolve them. It seems to be close to working as intended with three main issues:
- It looks like it doesn't update the vertical spacing properly on initial load of a project as we can see in rank 'A' of the first screenshot.
- The rank header sizes seem to be not updating after you move a section. I will see if this can be triggered by moving an entry as well.
- After updating it appears the tier background color's height breaks for some reason.
Right, it's going well :) I noticed two issues:
1 & 2 are the same problem?: I think I might know a solution, another sizing option should do it hopefully.
3: I've noticed it's a problem too & I'll try to fix it now. I use math to find the horizontal position of the 'placemarker' so it can snap cleanly, but it appears the offset is not taking into account the correct entry size to multiply by or may not be updating it correctly on load.
Hello. I am not quite sure what's going on with the gap disappearing, but I can trigger it. Perhaps when I add the margin gap options it will be effectively resolved though as I'll be adding margins to the top and bottom of each rank. Those along with the separation between each row will be controllable for the vertical margin control and the space between each entry horizontally will also be controllable. I might end up breaking some more stuff though, hence why that's going to be saved for version 0.10 . I'll keep previous stable versions up longer as well from now on.
I released an update (0.9.3) that fixes up the drop placement so now it should be much better in that regard.