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Hey! Sorry for the delay, I saw you post then got carried away ^^' So, unfortunately, it seems to have introduced problems, here's what I get upon launch without touching anything 

And here's what happen when I try to move a section: 

(2 edits)

Thank you for another report! I'm sorry my program is having to keep up with your game list project. I'll try to make a test project with as many entries so I can replicate these issues and try to resolve them. It seems to be close to working as intended with three main issues:

- It looks like it doesn't update the vertical spacing properly on initial load of a project as we can see in rank 'A' of the first screenshot.

- The rank header sizes seem to be not updating after you move a section. I will see if this can be triggered by moving an entry as well.

- After updating it appears the tier background color's height breaks for some reason.

Hello again! I uploaded an update finally that should resolve these issues. When you can I'd love to hear your feedback! I'd like to take care of any more bugs one last time in a version 0.9.2 before adding more features, which will likely be the X and Y margin controls you wanted.

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Nice, most of the issues are gone. I still have some issues with rows displaying only half of items like in my previous screenshot, but, it's not a big deal as long as the exported image is not affected 

You are talking about the issue featured in this screenshot, yes? With rank 'B' and 'A' not being their full size:

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Rank A has the problem and only in fullscreen. on windowed the display is correct

Whoops, I didn't test fullscreen against the new update. I have a suspicion it's just not updating each row's vertical spacing when doing so, which is how I fixed most of last update's issues. I'll try to take care of this soon.

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I believe this issue should be fixed now with the new updated version 0.9.2!

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Right, it's going well :) I noticed two issues:

  1. Upon moving items anywhere, the bottom spacing between rows gets deleted, and the pictures overlap the separator bars.
  2. -----
  3. The mouse isn't accurate; upon selecting an item for drag-and-drop, there's a large offset between the mouse position and the item (I couldn't discern a pattern). Maybe it would be more efficient and readable to have the selected item constantly at the mouse position?

1 & 2 are the same problem?: I think I might know a solution, another sizing option should do it hopefully.

3: I've noticed it's a problem too & I'll try to fix it now. I use math to find the horizontal position of the 'placemarker' so it can snap cleanly, but it appears the offset is not taking into account the correct entry size to multiply by or may not be updating it correctly on load.

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my bad, yes 1&2 are the same problem

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Hello. I am not quite sure what's going on with the gap disappearing, but I can trigger it. Perhaps when I add the margin gap options it will be effectively resolved though as I'll be adding margins to the top and bottom of each rank. Those along with the separation between each row will be controllable for the vertical margin control and the space between each entry horizontally will also be controllable. I might end up breaking some more stuff though, hence why that's going to be saved for version 0.10 . I'll keep previous stable versions up longer as well from now on.

I released an update (0.9.3) that fixes up the drop placement so now it should be much better in that regard.