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(+1)

Took me a few failures to start getting the hang of the game loop... But I like how it plays. I enjoyed how tense the risk/reward was on hard difficulty. I love the sounds of the screaming humans and how they run around bleeding out, it's a simple, well-executed concept.

Build-up of blood from people bleeding out is nice. All the animation and sound feels crisp.

Movement freezing for a flash of a second after attacking screwed me over a few times. It's honestly not that frustrating but a bummer when that gets me. I learned how to work around it.

I'm happy to hear all the hours I spent staring at my screen trying to get the blood spillage just right wasn't unnoticed haha!
Seriously though, I really appreciate the feedback and I hear you on the movement freeze, it's definitely something I would like to look into tweaking further with some more playtesting done.

(+1)

For sure! Best of luck in the jam.