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(+1)

Thank you! thats the vibe i was going for! that 90s/00s nickelodeon style of cartoons! 

for the comments:

- this one is due to the story not fully being implemented yet, there will be more explanation in the finished animations in between the levels, i completely agree here.

-not a bug just a limitation right now, i'm working on making it so the player can walk behind the houses and trees etc to explore the whole area

- you are completely right! It's K to talk btw but only one npc can be talked to atm, The old lady,  the controls are due an overhaul so theres just a few buttons like controls, action key for talking/picking things up etc. i'll be dropping another demo in a few weeks that should hopefully have all 5 npc conversations in the village, if not 5 definitely 4, (need to work on saving conversation progress for the 5th as she has several interactions with you) all  branching narratives.