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(+3)

I liked the Slay the Spire vibes with the enemies showing their intent. If you are ok with constructive feedback I would suggest rethink the UI, maybe reposition the items we have from left to somewhere else on the screen, maybe on the top on bottom.

One thing that confused me is when the game offered me two different items that did exactly the same thing (or maybe I mis understood what they give).

(+2)

Yep, UI needs some rethinking. Look and title of the item don’t really matter, as effects are randomly chosen from the pool of predefined effects for each item (that’s why you can sometimes see armor healing you or giving you attack boost)