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(+1)

Neat mechanics and concept. The visuals are awesome, I enjoy the subtle point light.

The flipping of directions on the map worked weird with the input controls. I kept getting disoriented and as the levels got more complex I had a harder time discerning whether when I press "A"  or "D" it will flip the map or move me to the right. I would have preferred it work as 3 buttons: space button, move right button, and flip map button. Removing the ambiguity of the controls would really help the inversion theme express itself more smoothly. Controls are also a bit touchy, which sent me flying into spikes when trying to adjust my position a few times.

Overall though a nice game, relaxing atmosphere!

(+1)

Thank you for playing the game. 

About the flipping of direction, my idea was that the level appears mirrored when you try to move to the left. The point lights that show up when the level is flipped is supposed to look like as if you are viewing the world through a mirror, but I can't seem to get it to look right.

I see your point about the 3 buttons. It simply didn't come into mind since I got used to the flipping being tied to the player's velocity. My playtesters didn't seem to mind as well. 

If I ever make this into a full game, I will include that option in the accessibility settings, as well as tweaking the player's acceleration. Thanks again!