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And one more thing. The sound of explosion you used I have in my game as well. And it is licensed as attribution-4.0-non-commectial. You might wanna add a reference to in on a game page to adhere jam rules)

oh wow good catch, I just hoped over to freesounds and most of my sfx from there, assuming they were fine to use. I didn't credit each of them individually in-game  but should probably do that, similar to what I did for fonts