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Heya! Thanks for playing! ^^ Yeah I tried to make the environments as interesting as possible on each level with the resources, time and assets I had. If I expand on the game later I'll def make more variety. For that cube yeh I don't know why the player comes to a dead stop when hitting a wall in the air as it is supposed to be sliding with how I set it up. Movement will be fully revamped tho if an expansion happens ^^