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Loved the animations and art in this! Got to day 6 but it took me a while to figure out how the fruit worked, I was just feeding it to them. At first I thought you would give them fruit and they'd evolve to have certain traits which is probably why. It would be nice if there was a bit more of an in-game tutorial, or some custom powerups when giving fruit.

I grew a pumpkin and it made a nice noise but I didn't know if it did anything extra so i just fed it to someone. Is the goal of the game to get all the different types of foods? Or just to see how long you can survive?

A few bugs unfortunately :( I had the same issue as FallingWall did with soldiers that made it a bit difficult once more of them showed up. They'd also tend to stack up on top of each other and move as a clump. Also had some issues with bad lag spikes every now and then (I tried first on mac but it would freeze, might be a godot thing though if you used that, as PC was better, but still had some spikes).

Its a solid base for a game, I really like the idea of growing custom crops to feed some kind of battle cycle (maybe a bit biased since our game does that too haha) and it shows a lot of potential. Great game for a solo dev! Looking forward to seeing more to come.