Thanks a lot for your feedback!
Great to hear that you enjoyed the game, making a Minesweeper with the edge taken off and encouraging unpunishing play was exactly my goal with this one.
As a jam game, naturally there's little in terms of performance optimization :) I actually didn't expect people to play all the way until the full map is cleared (didn't even get there myself during the jam because it takes so long), but super happy to hear that it was engaging enough for you to do so. I had actually planned to add some more "late game" mechanics to make the gameplay more diverse, like growing specials plants on cleared cells and attracting animals, to double down on the chill vibes. But y'know, time and such :)