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(+1)

Good job on the sprite you made, they look nice :)

I would have some suggestions for the gameplay because it didn't feel very natural to me. 

Firstly, I was stuck on learning the dash for a few minutes because I heard the sound but nothing was happening. It should only do a sound when it actually does something, or it should dash forward by default if no button is pressed. 

The wall jump was also a little weird. I would expect to be able to wall jump without necessarily having to hold forward. Or maybe you could slow the player's fall speed when it holds toward a wall so that they have more time to react.

The introduction of the jump pad should have been without a thing that kills you above because it's almost a guaranteed death, and you have to restart since the beginning. If you really want the player to experience the jump pad the hard way for the first time, I think you would at least put a checkpoint right before.

Thanks for the feedback!
For the walljump, yeah I agree that is pretty faulty and I wish i fixed that


You make a good point on the dash and jump pad though too, I'll keep stuff like this in mind in the future